Devlog #5 6/2/2025


Hey all, 
This is my fifth entry. I hope everyone is doing well!

This week was the last week I had to go through before I could devote all my focus to this project. So I don't have much to talk about besides what I have done. So let's jump into it!

I added a simple pathfinding script and movement script this paired with my previous simple combat system means that units die and move!
I also worked on more ai personalities and some balancing of unit pricing. 
As always, I did more work on ridding the project of bugs. 

I didn't grab any screenshots or gifs this time but next time I will see what i can do!
Short and sweet for the update but lots more to come.

Leave a comment

Log in with itch.io to leave a comment.